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Joe and Ravi come from very different places and don’t have much in common until they discover a common enemy and a common mission.
The time has arrived for Max and her winged "Flock" to face their ultimate enemy and discover their original purpose.
Scaredy Squirrel never leaves his nut tree. It's way too dangerous out there. He could encounter tarantulas, green Martians or killer bees. But in his tree, every day is the same and if danger comes along, he's well-prepared. Scaredy Squirrel's emergency kit includes antibacterial soap, Band-Aids and a parachute. Day after day he watches and waits, and waits and watches, until one day… his worst nightmare comes true! Scaredy suddenly finds himself out of his tree, where germs, poison ivy and sharks lurk. But as Scaredy Squirrel leaps into the unknown, he discovers something really uplifting…
Scaredy Squirrel doesn't like crowds so he doesn't go to the beach, he builds his own. However, something is missing so he needs to go to the real beach and retrieve it.
Tapped from the oral traditions of American folklore, these ghost stories and tales of weird happenings, witches, and graveyards have startling, funny, or surprising endings.
The exploits of a teenage ghost-hunting agency.
Two teens must learn the “art of killing” in this Printz Honor–winning book, the first in a chilling new series from Neal Shusterman, author of the New York Times bestselling Unwind dystology.A world with no hunger, no disease, no war, no misery: humanity has conquered all those things, and has even conquered death. Now Scythes are the only ones who can end life—and they are commanded to do so, in order to keep the size of the population under control.Citra and Rowan are chosen to apprentice to a scythe—a role that neither wants. These teens must master the “art” of taking life, knowing that the consequence of failure could mean losing their own.
-Summary from Amazon
Two teens must learn the “art of killing” but only one can become a scythe.
Percy must find a way the save Camp Half-Blood and his friend Grover.
A story about the lives of pets when their owners are not home.
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